ImageDrawText

Draws a text string on a image with the baseline of the first character positioned at (x,y) in the image.

Returns: void

Usage

ImageDrawText( name, str, x, y [, attributeCollection ] )

Arguments

Argument Description
name
(any, required)

The image on which this operation is performed.

str
(string, required)

the text to draw.

x
(number, required)

The x coordinate for the start point of the string.

y
(number, required)

The y coordinate for the start point of the string.

attributeCollection
(struct, optional)

a structure used to specify the text characteristics. the following keys are supported: - font: The name of the font used to draw the text string. If you do not specify the font attribute, the text is drawn in the default system font. - size: The font size for the text string. The default value is 10 points. - style: The style to apply to the font ( bold,italic,boldItalic,plain (default) ). - strikethrough: a boolean that specify whether strikethrough is applied to the text image, default is false. - underline: a boolean that specify whether underline is applied to the text image, default is false.

Examples

There are currently no examples for this function.

See also